milirooms.blogg.se

Annie skullgirls colors
Annie skullgirls colors







annie skullgirls colors

On hit this should be confirmed straight into 2HP.Ī basic ground chain combo ending in a sliding knockdownĪ basic ground chain combo ending in a special cancel.Ī basic ground chain combo ending in a super cancel.

#ANNIE SKULLGIRLS COLORS FULL#

This does leave you vulnerable if the 2LK whiffs though as the full hitconfirm will still come out. This leaves you +0 on block making it good for tic throws and the suction prevents the opponent from pushblocking you away. This route gives plenty of time to visually hitconfirm.Īn alternative hitconfirm is 2LKx2. The standard hitconfirm for Valentine is 2LK 2MK, if this is blocked you are -2 on block (safe). Fortune, Painwheel, Valentine, Squigly, Annie, Umbrella Middle: Cerebella, Parasoul, Eliza (for combos), Beowulf, Robo-Fortune Heavy: Double, Big Band Example: 2147LK for TK Airball)Ĭharacter Weight Classes Light: Filia/Fukua, Peacock, Ms. sj = Super jump dj = Double jump jc = Jump cancel ADC = Airdash cancel IAD = Instant airdash TK = Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button. Example: Double jHP(1) > jHK lets Double land from the multi-hit jHP early. The second move doesn't hit, it gets canceled when landing. Fastfall = Cancelling an air normal into another move to change momentum and land early.









Annie skullgirls colors